Glut reference manual






















What You Should Know Before Reading This Manual Acknowledgments. 1. Introduction to OpenGL OpenGL Fundamentals Basic OpenGL Operation. 2. Overview of Commands and Routines OpenGL . rows · GLUT Reference. Function Purpose; glutAddMenuEntry: adds a menu entry to the bottom .  · What OpenGL / GLUT reference is good for day to day programming as you learn? Ideally I'm looking for something with lots of C++ sample code to help me learn as I develop OpenGL applications as well as details about the APIs similar to what MSDN provides www.doorway.ru programming.. If there isn't a one stop shop, then please list the set of references I should use and what the strengths .


The following is a brief summary of a number of functions for OpenGL (GL), the OpenGL utilities (GLU), and the OpenGL utility toolkit (GLUT). This is not a complete reference manual, but it should provide enough basic information to point you in the right direction for reference information. For detailed reference information on GL and GLU consult the OpenGL Reference Manual (2nd edition) and for GLUT consult OpenGL: Programming for the X Window System, by M. J. Kilgard. In addition, the GLX routines are also described in the OpenGL Reference Manual. The OpenGL Utility Toolkit (GLUT) is a window system-independent toolkit, written by Mark Kilgard, to hide the complexities of differing window system APIs. GLUT is the subject of the next section, and it's described in more detail in Mark Kilgard's book OpenGL Programming for the X Window System (ISBN ). and get a copy of the glut reference manual. It’s free and it’s a pdf. (www.doorway.ru).


The OpenGL Utility Toolkit (GLUT) Programming Interface API Version 3 The author has taken care in preparation of this documentation but makes no. In addition, the GLX routines are also described in the OpenGL Reference Manual. • The OpenGL Utility Toolkit (GLUT) is a window-system-independent toolkit. About OpenGL and GLUT. OpenGL is a low-level graphics library specification, and itself only provides programmers a small set of simple geometric primitives .

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